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Vex

From Ashenzari's Archive
Revision as of 10:08, 27 October 2025 by Hordes (talk | contribs)
Version 0.33: This article may not be up to date for the latest stable release of Crawl.
Attempts to cloud the target's mind with thoughtless frustration, forcing them to spend several turns doing nothing but attacking nearby spaces (whether those spaces are empty or even contain their allies).

Vex is a monster-only spell that gives the target the Vexed status. This status effect causes the target to uncontrollably attack nearby spaces for the next 3-6 turns. They are 7 times more likely to attack spaces with creatures in them (but can still attack empty spaces) and do not suffer any defensive penalties during this, but cannot do anything else.

Having enough willpower makes you resistant to the spell, while having Clarity gives you immunity to it. Stun immunity makes you temporarily immune to vexing.

Trog's wrath can inflict Vexed, depending on current tension.

The following enemies cast Vex:

History

  • In 0.34, the post-Vex stun immunity will last 3-5 turns instead of 1-3 turns.
  • In 0.33, this spell was added to the game.
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