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Tzitzimitl

From Ashenzari's Archive
Revision as of 21:08, 7 November 2016 by imported>Bwijn (updated to 0.19)
Version 0.19: This article may not be up to date for the latest stable release of Crawl.
A horrific fallen divinity, possessing jaws of gnashing stone and a necklace of starry organs. It spreads disease and despair, and patiently awaits the end of days when it will devour the sun.

Useful Info

Tzitzimimeh are one of the most versatile among demons, posing a threat to characters whether they're living or undead. While negative energy and cold resistance helps reduce the effects of most of their attacks, torment and Dispel Undead always sting. They can be found in Pandemonium and the Hells (primarily Tartarus), and some monsters may summon them with the Summon Greater Demon spell.

Spells

Tips & Tricks

This is the only fiend against which being undead does not protect - in fact, it is possibly more dangerous to be so, given that Dispel Undead deals as much damage as Iron Shot but bypasses AC, EV and any resistances. If you are a lichform caster, consider letting it wear off if you can't kill these quickly, i.e. in two or three turns. If you are naturally undead, keep them at the edge of LOS or behind other monsters and pelt them from afar with ranged attacks - wands of fire can be effective. Fortunately, their multiplicity of spells makes them torment considerably less often than other fiends, and having rN+++ greatly reduces the threat they pose. Use a holy wrath weapon or high-powered non-elemental conjurations to dispatch them, for they have no specific vulnerabilities.

History

Prior to 0.19, Tzitzimitl melee created miasma, instead of slowing and rotting victims.

Prior to 0.18, they were called Shadow Fiends, who lacked miasma attacks and had less HD.