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Speed (brand)

From Ashenzari's Archive
Revision as of 23:51, 30 August 2023 by Hordes (talk | contribs) (combine notes & useful info)
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Attacks with this weapon are significantly faster.

Attacks made with speed branded weapons take only 66% as long as normal, or +50% damage/turn. As it is irresistible and provides a large increase to damage output, it is one of the best brands in the game.

Useful Info

  • As usual, non-integer aut delays are rounded in a weighted manner. For example, if a weapon had 0.7 decaAut delay before speed, you'd have a 0.467 delay after speed. This equates to a 67% chance (per turn) to attack at 0.5 decaAut, and a 33% chance to attack at 0.4 decaAut.
  • Speed is not particularly worse against AC. Speed increases your post-AC damage by +50% against all enemies. For reference, brands like flaming or freezing multiply your post-AC damage by average +25%. For example, if you dealt 10 damage, and enemy AC reduces it by 5:
    • Speed: (10 - 5) damage * 3/2 attacks = 7.5 damage/turn
    • Flaming: (10 - 5) damage * 1.25 multiplier = 6.25 damage/turn
Heavy is especially good against AC, and 'flat' brands like electrocution ignore AC completely. These are benefits of the aforementioned brands, and not a weakness of speed itself.
  • Unlike every other weapon brand in the game, speed improves auxiliary attacks, since aux attacks are performed faster.

Sources

The speed brand cannot be obtained via a scroll of brand weapon. It can normally be found on Short Blades, quarterstaves, and lajatangs. However, quick blades cannot have the speed brand. Various artefact weapons may also come with this brand:

History

  • Prior to 0.14, melee weapons with the speed brand dealt only 90% damage, but their attack speed was 50% of normal.
  • Prior to 0.9, melee weapons of speed dealt full damage. Also, ranged weapons attack speed was 50% of normal.
  • Prior to 0.8, all weapons of speed reduced attack speed to 50% of normal (though this calculation was then rounded up, leaving some weapons attacking slightly slower).
Brands
Melee weapons General Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom
Weapon type Devious • Valour • Concussion • Sundering • Entangling • Rebuke
Artefact Curare • Deathbane • Dragon slaying • Reaping • Silver
Launchers Antimagic • Chaos • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Penetration • Speed
Throwing weapons Atropa • Curare • Datura • Disjunction • Poisoned • Silver