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Shadowghast

From Ashenzari's Archive
Revision as of 16:33, 30 August 2024 by imported>NormalPerson7 (NormalPerson7 moved page Shadow to Shadowghast: Monster has been renamed; article may need to be recreated for Dith shadows)
Version 0.31: This article may not be up to date for the latest stable release of Crawl.

This page is about the monster. For the card, see Shadow card

A skulking apparition that disguises itself as a harmless shadow. Attuned to the dim light of the dungeon, it can slip in and out of sight at will, moving swiftly from one pool of shade to the next before striking unerringly at the blind spots of those who cannot see it.

“Between the idea
And the reality
Between the motion
And the act
Falls the Shadow
For thine is the Kingdom

Between the conception
And the creation
Between the emotion
And the response
Falls the Shadow
Life is very long”
-T.S. Eliot, “The Hollow Men”. 1925.

Useful Info

Shadows are undead creatures which can briefly become invisible. They can be found in the middle floors of the Dungeon

When a shadow is invisible and not backlit, it gains a boost to movement speed (14.2 speed). Also, if the target cannot see invisible, an invisible shadow deals 2.5x damage, never misses, and reveals itself.

Spells

Tile Name Damage Range Flags
Invisibility — — Natural flag

Tips & Tricks

  • Shadows are fast-moving enemies that can deal extreme amounts of damage (35 dmg/hit), who also go invisible. Very strong for the places they apppear in.
  • Being able to negate their invisibility is an obvious benefit. If you don't have see invisible already, pop on a ring of see invisible (if you have one).

History

  • In 0.32, shadows will be renamed to shadowghasts.
  • Prior to 0.19, players would summon neutral shadows when wielding a lantern of shadows.
  • Prior to 0.13, shadows were unable to go invisible, and damaged your strength when they attacked.