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Potion of heal wounds

From Ashenzari's Archive
Revision as of 07:50, 10 April 2018 by imported>Slobodan (this was also pre-0.17 instead of 0.19, now fixed for rot and also removed mention of wand of heal wounds. Needs new flavour text to be 0.21!)
Version 0.19: This article may not be up to date for the latest stable release of Crawl.
Type Potion
Name Potion of heal wounds
Icon


Quaffing a potion of heal wounds restores 9 + 3d28/3 HP (23 on average), up to your max HP. Any rot damage will be healed first. Each point of rot reduces the effectiveness of healing by 2 points for every point of rot.


You feel much better.

Strategy

Unlike a potion of curing, potions of heal wounds do not cure status effects (e.g. poison, sickness, or confusion), but the restored HP may keep you alive long enough for them to pass on their own.

History

  • Prior to 0.17, potions of heal wounds could only heal rot damage at or near full health.
Potions
Ambrosia • Attraction • Berserk rage • Brilliance • Cancellation • Curing • Enlightenment • Experience • Haste • Heal wounds • Invisibility • Lignification • Magic • Moonshine • Might • Mutation • Resistance