Lom Lobon
From Ashenzari's Archive
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Version 0.24: This article may not be up to date for the latest stable release of Crawl.
| Lom Lobon & | |
|---|---|
| HP | 257-519 |
| HD | 19 |
| XP | 6109 |
| Speed | 10 |
| AC | 10 |
| EV | 20 |
| Will | ∞ |
| Attack1 | 40 (hit: antimagic)
|
| Resistances | rF+ rC+++ rElec+++ rPois+ rMiasma rN+++ rTorm |
| Vulnerabilities | Holy |
| Habitat | Land |
| Intelligence | Human |
| Uses | Open doors |
| Holiness | Demonic |
| Size | Large |
| Type | pandemonium lord, Lom Lobon |
| Flags | Fighter Evil See invisible Flying Speaks Unique Gender neutral Tall tile |
| Stoic and inscrutable, Lom Lobon is an ancient demon infamous for their mastery of magic. Rumoured to be the most learned being in the halls of Pandemonium, they are at times sought out by mortal wizards who offer their souls in exchange for the secrets of the arcane. Lacking the terrible wrath present in most demons, Lom Lobon's single eye instead hides a cold, impartial cruelty. |
Useful Info
Lom Lobon is a unique Pandemonium lord and guardian of the magical rune. It packs some powerful cold, wind, and electricity damage spells, the most powerful healing spell in the game, and keeps a number of wizards and blizzard demons on hand. You can find Lom Lobon on its special Pandemonium floor, which has grey floors and white walls.
In Dungeon Sprint "Red Sonja" it waits in the last room in front of the Orb of Zot chamber.
Spells
| Tile | Name | Damage | Range | Flags |
|---|---|---|---|---|
| Glaciate | 10d13 | 6 | Magical flag | |
| Conjure Ball Lightning | 3x3d25 | — | Magical flag | |
| Major Healing | 50-240 | — | Magical flag | |
| Polar Vortex | 12d15 | 5 | Magical flag | |
| Blink Range | — | — | Magical flag |
Tips & Tricks
- Lom Lobon has some nasty spells, but is not too resilient. It'll attempt to blink away and cast either Glaciate, Tornado, or Conjure Ball Lightning when you get too close. Have rC++ at least, preferably rC+++, and definitely rElec before facing it.
- Lom Lobon is generally easier for melee fighters to deal with, assuming they can keep it in melee range for long enough; its melee attack is crippling for casters, but is negligible to an armoured fighter. Haste, in addition to being a generally good idea around such a powerful enemy, can help you keep up with Lom Lobon as it blinks.
- Weapons of holy wrath will do very heavy damage, but weapons of antimagic can cripple Lom Lobon's spellcasting, which is its most threatening aspect. Either one is a good choice.