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Flash Freeze

From Ashenzari's Archive
Revision as of 23:27, 3 May 2024 by Patrick2011b (talk | contribs) (+CBA and bump)
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Freezes the air around a target, causing significant harm and slowing the target's movement. It has no effect on targets that are already frozen.

Flash Freeze is a monster-only spell. It never misses, dealing 50% irresistible cold damage and inflicting the Frozen status effect. The Frozen status lasts for 2-4 turns and cannot be refreshed. This spell deals no damage to targets that are already Frozen.

The following enemies cast Flash Freeze:

Other possible sources are the wrath of Vehumet and Makhleb.

History

  • In 0.32, this spell will be able to damage frozen targets, and the Frozen status will last 3-5 turns.
  • Prior to 0.30, this spell was 60% irresistible.
  • Prior to 0.20, there was the Dagger of Chilly Death unrandart, which could 'flash-freeze' the target on a successful hit.
  • Prior to 0.19, Flash Freeze was one of the possible magical effects of the Legendary Destruction spell.
  • This spell was added in 0.14.
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