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Creeping inferno

From Ashenzari's Archive
Revision as of 11:46, 30 August 2023 by Hordes (talk | contribs) (<=)
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
A formless mass of ancient fire, bound by heat and malevolence. It longs to unleash itself as a wild fire storm, yet must first patiently burn towards its victims with implaceable inevitability.

Useful Info

Creeping infernos are fragile entities that explode into Fire Storms (8d8.25 damage) when killed. They are found naturally in Gehenna, or created by stokers.

They move like lurking horrors. Every turn, if a creeping inferno is in your line of sight, it can only move if distance <= 1d(LOS_range + 1) - 1.[1] So when encountered at the edge of LOS, it is likely to not move, but the closer you get, the more likely it is to charge at you.

Tips & Tricks

  • Just about any attack, such as javelins or any number of spells, will take one out.

History

  • Creeping infernos were added in 0.28.

References

  1. ↑ mon-act.cc:579 (0.30.1)