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Abomination

From Ashenzari's Archive
Revision as of 10:15, 26 April 2024 by imported>Ge0ff (cba bf5259ec585)
Version 0.31: This article may not be up to date for the latest stable release of Crawl.

Abominations are undead monsters made by mashing partially-animated corpses together; this process also leaves them with demonic traits. Abominations come in two sizes:

They usually appear in vaults or can be found roaming naturally in the Abyss. Abominations do not heal naturally and are vulnerable to silver.

History

  • In 0.32, all abominations will have a random bonus: might, haste, or regeneration. Their HD, AC, and EV won't be randomized; also, their melee damage will be slightly reduced. Additionally, abominations will lose No Regeneration flag.
  • Prior to 0.31, abominations had randomized speed, 7-15 for small abominations and 6-12 for the large ones.
  • Prior to 0.27, abominations could heal by merging with crawling corpses and macabre masses. Also, monsters could cast Twisted Resurrection to create abominations.
  • Prior to 0.16, players could also cast Twisted Resurrection.
  • Prior to 0.14, abominations could regenerate naturally.
  • Prior to 0.12, the player could get a permanent friendly abomination by reading a scroll of unholy creation.
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