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Erica

From Ashenzari's Archive
Revision as of 18:55, 14 February 2024 by imported>Ge0ff (bump v, cba 3087d83e6e0c)
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
A wild-tempered adventuress. She's quite prideful for an octopode, and brandishes their venomous capacity and camouflage talents with cruel force.

Useful Info

Erica the Fiery-Tempered is a unique caster of destructive and disabling magic. She wields a flaming scimitar, but prefers to fight from a distance while invisible. Also, she always spawns with a ring.

Location

Spells

Tile Name Damage Range Flags
Venom Bolt 3d14 5 Wizard flag
Invisibility — — Wizard flag
Slow — LOS Wizard flag

Tips & Tricks

History

  • In 0.32, she will have less Will (60 -> 40) and EV (14 -> 13). Also, her melee attacks will be nerfed: 15 -> 11 and 4 -> 3.
  • Prior to 0.31, Erica was a human. She had less EV and a weaker melee attack, but could cast Force Lance (3d13) and Confuse.
  • Prior to 0.25, Erica had Iskenderun's Mystic Blast instead of Force Lance.
  • Prior to 0.17, she could also cast Teleport Self.