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Cyclops

From Ashenzari's Archive
Revision as of 19:15, 20 January 2025 by imported>Qqqqwe2 (bump)
Version 0.32: This article may not be up to date for the latest stable release of Crawl.

For a list of all giants, see list of giants.

A giant with one eye in the centre of its forehead. Despite its lack of binocular vision, it is able to throw boulders with fearsome accuracy.

Useful Info

Cyclopes are slow, hard-hitting giants that are a menace at range. They usually generate with three or four large rocks on hand, which they will happily hurl at you from range. Cyclopes can appear alone or with a herd of dream sheep or yaks around them, and are most commonly found in the late Dungeon, the Vaults, the Orcish Mines, and the Shoals.

Tips & Tricks

  • They move slowly. You can simply run away from them if you aren't ready to fight them yet.
  • Hide around corners and attack them at close range. Any form of RMsl, such as a scarf of repulsion, will also help. If there are other monsters around, you can use them to block line of fire until the cyclops comes within range.
  • Cyclopes have lousy willpower; using hex wands with even a little bit of evocations training is likely to work against them.
  • As you might expect, they can't see invisible, so quaffing a potion of invisibility can let you escape in a dire situation.

Trivia

  • The presence of sheep and yaks around cyclopes is a reference to Homer's The Odyssey, where cyclopes are presented as shepherds.