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Peacekeeper

From Ashenzari's Archive
Revision as of 23:31, 25 November 2016 by imported>Cacophonie
Version 0.19: This article may not be up to date for the latest stable release of Crawl.
This page is a stub. You could probably expand this page should you wish to do so.
peacekeeper 8 
HP 34-53
HD 12
XP 967
Speed 15
AC 20
EV 3
Will ∞
Attack1 25 (bite: plain)


Attack2 15 (claw: plain)


Resistances rPois+++, rN+++, rElec, rRot+++, rTorm, rDrown, rF+, rC+
Vulnerabilities None
Habitat Land
Intelligence Brainless
Uses None
Holiness Non-living
Size Medium
Type golem, peacekeeper
Flags See invisible
A four-legged humanoid construct, tasked with recapturing escaped slaves and punishing heretics. Long after the fall of the empire it once served, it continues to enforce imperial law, knowing no jurisdiction.

Useful Info

Peacekeepers are fast, resilient constructs found in the Desolation of Salt that Throw Barbs like a manticore (though not as often), allowing their allies to easily swarm the player. They will buff the damage output of nearby saltling packs, and merely being adjacent to the player will boost the damage of ragged hierophants' Resonance Strike. In turn, ragged hierophants will Injury Bond with peacekeepers, making it more difficult to kill these pesky allies.

Spells

Tips & Tricks

History

Added in 0.19