Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 21 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Ophan

From Ashenzari's Archive
Revision as of 04:03, 25 January 2013 by imported>MoogleDan (Removed redundant spell list, cleaned up)
This strange creature consists of a wheel within a wheel, and both of these are covered in eyes; strange flames flicker across both surfaces.

Useful Info

Ophanim are moderately powerful holy monsters with 7-tile halo auras that attack solely using their two spells. As soon as they notice you, they cast Holy Flames to trap you in a ring of holy fire (thankfully, the center tile is left unaffected). They then proceed to hammer you with Bolt of Fire. They are very rare, only appearing in holy-themed Pandemonium or Ziggurat floors

Spells: Bolt of Fire (3d24), Holy Flames

Spells

Spell set
Slot1 Bolt of Fire (3d24)
Slot2 Holy Flames
Slot3 none
Slot4 Bolt of Fire (3d24)
Slot5 Holy Flames
Slot6 none

Tips & Tricks

Get out of the ring of holy fire as soon as you can, preferably with a Blink. Undead characters should be wary as areas can soon be saturated with rings of holy fire.

Trivia

The Ophanim (Hebrew for "wheels") are a class of celestial beings found in the Book of Enoch, where they guard the throne of God without sleeping, along with the Cherubim and Seraphim. The wheels seen in Ezekiel's vision of the chariot are believed to also be Ophanim.