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Hammer

From Ashenzari's Archive
Revision as of 09:29, 12 February 2013 by imported>Spudwalt (updated flavor for 0.11)

This page is about the weapon. For the card, see Hammer card.

Name Hammer
Skill Maces & Flails
Damage 7
Accuracy +3
Base delay (%) 130%
Min delay ?
Hands 1H
Size ?
Ranged? No
Consisting of a spiked hammerhead on a medium haft reinforced by langets, this blunt weapon can deliver significant striking force and can even pierce through armour.

"The hammah that John Henry swung,
It weighed over nine poun',
He broke a rib in his left han' side,
And his intrils fell on the groun',
And his intrils fell on the groun'."

-Onah L. Spencer, _John Henry_. Early 20th cent.

This weapon falls into the Maces & Flails category. It is a one handed weapon, and it is better for the strong.

Although it has high accuracy, the low damage output of the hammer makes it a poor choice after the earliest floors. Keep an eye out for a good mace, morningstar, or spiked flail to replace it. Even a whip is often a better weapon, particularly if it has a brand such as electrocution.


Common Dwarven Orcish
Mundane
Magical/Artifact


Weapons
Axes Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe
Maces & Flails Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip
Long Blades Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword
Polearms Bardiche • Demon trident • Glaive • Halberd (Scythe) • Partisan • Spear • Trident • Trishula
Ranged Weapons Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow
Short Blades Dagger • Quick blade • Rapier • Short sword
Staves Lajatang • Magical staff • Quarterstaff
Throwing Boomerang • Dart • Javelin • Large rock • Stone • Throwing net