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Great mace

From Ashenzari's Archive
Revision as of 01:09, 7 May 2013 by imported>Spudwalt (updated comparisons)
Version 0.12: This article may not be up to date for the latest stable release of Crawl.


Name Great mace
Skill Maces & Flails
Damage 18
Accuracy -4
Base delay (%) 170%
Min delay ?
Hands 2H
Size ?
Ranged? No
An enormous metal war club, of great cumbrousness.

"There will arise one named Feridoun, who shall inherit thy throne and reverse thy fortunes, and strike thee down with a cow-headed mace."

-Firdausi, _Shahnameh_. ca. 1000 A.D.

trans. Helen Zimmern, 1883.

This weapon falls into the 'Maces & Flails' category. It is a two handed weapon, and it is best used by the strong.

The great mace is the largest and heaviest weapon in the Maces & Flails category that most species can wield. While it's less powerful than a triple sword and cannot cleave like an executioner's axe, it can still deal heavy damage and reaches its minimum delay at a lower skill level. Large species who plan to wield two-handed weapons should just go straight for a giant spiked club; others may wish to aim for one of the aforementioned weapons instead.

Image
Mundane
Magical/Artifact
Unrandarts
"Undeadhunter"
Mace of Variability
Weapons
Axes Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe
Maces & Flails Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip
Long Blades Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword
Polearms Bardiche • Demon trident • Glaive • Halberd (Scythe) • Partisan • Spear • Trident • Trishula
Ranged Weapons Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow
Short Blades Dagger • Quick blade • Rapier • Short sword
Staves Lajatang • Magical staff • Quarterstaff
Throwing Boomerang • Dart • Javelin • Large rock • Stone • Throwing net