Flees
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Version 0.14: This article may not be up to date for the latest stable release of Crawl.
Monsters with this flag can flee when reduced to less than 25% of their max HP or to less than 20 HP (whichever is lower), unless they are cornered. Monsters with less than 8 max HP will never flee. Fleeing monsters will eventually recover and turn to attack you.
Tips and Tricks
When engaging an enemy in melee, try to position yourself in such a way that if they do flee, you can quickly corner them.