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Demonspawn

From Ashenzari's Archive
Revision as of 10:58, 8 May 2023 by imported>Bwijn (upd. to 0.30, some changes ->-AK, +Re)
Version 0.30: This article may not be up to date for the latest stable release of Crawl.

This page refers to the player species. For the monster, see Demonspawn (monster). For a list of all monstrous demonspawn, see List of demonspawn. For a list of their mutations, see Demonspawn mutations.

Demonspawn are horrible half-mortal, half-infernal creatures. Demonspawn can be created in any number of ways: magical experiments, breeding, unholy pacts, etc. Although many Demonspawn may initially be indistinguishable from those of pure mortal stock, they will inevitably grow horns, scales or other unusual features. Powerful members of this class of beings also develop a range of unholy abilities, which are listed as mutations.

Demonspawn advance slowly in experience and learn most skills slightly slower than Humans, although they are talented at some forms of magic. They learn Invocations especially quickly, although the good gods will not accept their worship due to their unholy nature.

Innate Abilities

  • Demonspawn are considered demonic creatures. They cannot worship any of the good gods (Zin, Elyvilon, or The Shining One), and they have vulnerability to holy damage.

Demonspawn have a base Strength of 8, Intelligence of 9 and Dexterity of 8 (before Background modifiers).

Preferred Backgrounds

Level Bonuses

  • +1 to a random stat every 4th level.
  • Average HP and MP.
  • +3 willpower per level.
  • Gain more of your "demonic ancestry" (random Demonspawn mutations) as you rise in level. The levels this occurs at are randomized, but will include at least five full-ranked mutations by level 27. Some of these mutations are available only to Demonspawn. Note that Demonspawn mutations will increase the damage you take from silver weaponry.

Starting Skills and Equipment

Demonspawn begin with the equipment and skills listed for their background, adjusted for their aptitudes.

Difficulty of Play

Simple • Intermediate • Advanced

Demonspawn can be a moderately difficult race to play. They have slightly bad aptitudes and slow leveling, but are compensated with the random demonspawn mutations they will inevitably acquire. These mutations can vary from irritating, to interesting, to game-changing. See the demonspawn mutation page if you want to figure out the ways your character can develop.

Demonspawn are demonic and evil. That means they can't worship the good gods, and are vulnerable to holy powers (they'll take greatly amplified damage from cleansing flames and weapons of holy wrath). Like other evil creatures, they are also barred from wielding weapons of holy wrath.

Skill aptitudes

Tips and Tricks

Some combinations of demonspawn mutations have great synergy with some character types:

History

Demonspawn are as unstable as they are in game. For changes in their mutation set, see Demonspawn mutation's History.

Species
Simple Mountain Dwarf • Minotaur • Merfolk • Gargoyle • Draconian • Troll • Deep Elf • Armataur • Gnoll
Intermediate Human • Kobold • Demonspawn • Djinni • Spriggan • Revenant • Tengu • Oni • Barachi
Advanced Coglin • Vine Stalker • Poltergeist • Demigod • Formicid • Naga • Octopode • Felid • Mummy