Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Charms

From Ashenzari's Archive
Revision as of 13:10, 24 March 2013 by imported>CommanderC
Version 0.11: This article may not be up to date for the latest stable release of Crawl.

The Charms school of magic includes all spells which positively affect yourself, providing improved offense, defense, speed, or other beneficial enhancements until they wear off. Although they never directly affect other targets, they can greatly increase your ability to survive.

List of Charms Spells

Sources of Charms

Charms Aptitudes

From Dungeon Crawl Stone Soup 0.11 in-game documentation:

Hu Ce Dg Ds Dr DD DE HE SE Fe Gh Ha Ko Mf Mi Mu Na Op Og HO Sp Te Tr Vp
0 -1 {{{Dg}}} {{{Ds}}} -1 -1 +4 +2 -2 +2 -1 +1 -2 +1 -4 -2 0 0 -3 -1 +4 -2 -4 {{{Vp}}}
Skills
Weapons Short Blades • Long Blades • Ranged Weapons

Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing

Physical Fighting • Armour • Dodging • Stealth • Shields
Magical Spellcasting • Invocations • Evocations • Shapeshifting
Spell Schools Air • Alchemy • Conjurations • Earth • Fire • Forgecraft • Hexes • Ice • Necromancy • Summoning • Translocations