Sirocco: Difference between revisions
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'''Sirocco''' is a level 2 [[Air]]/[[Fire]] spell which which targets the enemies on a | '''Sirocco''' is a level 2 [[Air]]/[[Fire]] spell, which which targets the enemies on a tile at the melee distance and two neighboring tiles. It does a modest amount of fire damage and pushes the targets away by several tiles. After being pushed, the affected will recieve temporarily [[swiftness]]. After the cast, {{Yellow|-Sirocco}} status will prevent the player from casting Sirocco again until the player will spent a few turns without movement. | ||
[[Mystic]]s start with this spell in their libraries. | [[Mystic]]s start with this spell in their libraries. | ||
=== | ===Strategy=== | ||
Sirocco has a synergy with the rest of the mystic's kit: | Sirocco has a synergy with the rest of the mystic's kit: | ||
* It may make monsters walk over remaining [[Ice Thorns]]. | * It may make monsters walk over the remaining [[Ice Thorns]]. | ||
* Pushing monsters away may provide a couple of turns to walk over glimmer clouds, if you are wearing [[Vision talisman]]. | * Pushing monsters away may provide a couple of turns to walk over glimmer clouds, if you are wearing [[Vision talisman]]. | ||
* It may open an access to one of the tiles with [[Dragon Veins]] on them, if a monster | * It may open an access to one of the tiles with [[Dragon Veins]] on them, if a monster currently occupies it. | ||
===History=== | ===History=== | ||
Revision as of 11:18, 12 October 2026
- This page is a stub. You could probably expand this page should you wish to do so.
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
| Level | 2 |
|---|---|
| School1 | Air |
| School2 | Fire |
| Source(s) | Book of Minor Magic |
| Casting noise | 2 |
| Spell noise | 0 |
| Power Cap | 50 |
| Range | 1 |
| Flags | Destructive, Dir or target, Needs tracer |
| Unleashes a gust of searingly hot wind, burning up to 3 adjacent creatures and blowing them backwards. Alas, the capricious winds left swirling around those creatures will also speed their movements for several turns afterward.
This spell cannot be recast for several turns and moving will delay its recharge. |
Sirocco is a level 2 Air/Fire spell, which which targets the enemies on a tile at the melee distance and two neighboring tiles. It does a modest amount of fire damage and pushes the targets away by several tiles. After being pushed, the affected will recieve temporarily swiftness. After the cast, -Sirocco status will prevent the player from casting Sirocco again until the player will spent a few turns without movement.
Mystics start with this spell in their libraries.
Strategy
Sirocco has a synergy with the rest of the mystic's kit:
- It may make monsters walk over the remaining Ice Thorns.
- Pushing monsters away may provide a couple of turns to walk over glimmer clouds, if you are wearing Vision talisman.
- It may open an access to one of the tiles with Dragon Veins on them, if a monster currently occupies it.
History
References
- ↑ New level 2 Air/Fire spell: Sirocco (0.35-g14091c8)