Archery (ego): Difference between revisions
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{{flavour|Halves armour encumbrance penalties for ranged weapons.}} | {{flavour|Halves armour encumbrance penalties for ranged weapons.}} | ||
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==Desirability== | ==Desirability== | ||
Unfortunately, you're still likely to see a noticeable increase in attack delay unless you invest a bit into strength and armour skill. This ego is much more valuable on an artefact paired with additional bonuses than straight unbranded chain or plate armour. | Unfortunately, you're still likely to see a noticeable increase in attack delay unless you invest a bit into strength and armour skill. This ego is much more valuable on an artefact paired with additional bonuses than straight unbranded chain or plate armour. | ||
==History== | |||
{{CBA|0.35|archery will be buffed to include (1%) bonus ranged damage per level of armour skill.}} | |||
[[Category:Egos]] | [[Category:Egos]] | ||
Latest revision as of 00:05, 28 September 2026
Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
- This page is a stub. You could probably expand this page should you wish to do so.
| Halves armour encumbrance penalties for ranged weapons. |
Archery is an ego found only on chain mail and plate armour that reduces the encumbrance rating of the armour by half.
Desirability
Unfortunately, you're still likely to see a noticeable increase in attack delay unless you invest a bit into strength and armour skill. This ego is much more valuable on an artefact paired with additional bonuses than straight unbranded chain or plate armour.
History
- In 0.35, archery will be buffed to include (1%) bonus ranged damage per level of armour skill.