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Module:Apt: Difference between revisions

From Ashenzari's Archive
imported>CommanderC
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imported>CommanderC
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Line 53: Line 53:
   for _, sp in ipairs(species) do
   for _, sp in ipairs(species) do
     result = result .. "| " .. data[sp][skill] .. "\n"
     result = result .. "| " .. data[sp][skill] .. "\n"
  end
  result = result .. "|}"
  return result
end
function p.aptitude_chart_general(frame)
  local data = mw.loadData('Module:Table of aptitudes')
  local skill = frame.args[1]
  local species = {'Human',  'Centaur', 'Demigod', 'Demonspawn',
  'Base Draconian', 'Deep Dwarf', 'Deep Elf', 'High Elf',
  'Sludge Elf', 'Felid', 'Ghoul', 'Halfling', 'Kobold', 'Merfolk',
  'Minotaur', 'Mummy', 'Naga', 'Octopode', 'Ogre', 'Hill Orc',
  'Spriggan', 'Tengu', 'Troll', 'Vampire'}
  local skills = {'Armour', 'Dodging', 'Stealth', 'Stabbing',
  'Shields', 'Traps', 'Invocations', 'Evocations', 'HP', 'MP', 'Experience'}
  local result = [=[
{| class="wikitable sortable" style="font-size:75%" border=1
! scope="col" | [[Species]]
! scope="col" | [[Armour (skill)|Arm]]
! scope="col" | [[Dodging|Ddg]]
! scope="col" | [[Stealth|Sth]]
! scope="col" | [[Stabbing|Stb]]
! scope="col" | [[Shields (skill)|Shd]]
! scope="col" | [[Traps|Trp]]
! scope="col" | [[Invocations|Inv]]
! scope="col" | [[Evocations|Evo]]
! scope="col" | [[HP]]
! scope="col" | [[MP]]
! scope="col" | [[Exp]]
|-
]=]
  -- constants used by sort_key
  local a_ord = string.byte('a')
  local z_ord = string.byte('z')
  local aa_ord = string.byte('A')
  -- generates the table keys
  function sort_key(i)
    local result
    if i > z_ord - a_ord then
      i = i - (z_ord - a_ord) - 1
      result = '!' .. string.char(aa_ord + i)
    else
      result = '"' .. string.char(a_ord + i)
    end
    return result
  end
  local i = 0
  for _, sp in ipairs(species) do
    result = result .. '|<span style="display:none;">' .. sort_key(i) .. '</span>' .. sp .. "\n"
    for _,sk in ipairs(skills) do
      result = result .. "||" .. data[sp][sk] .. "\n"
    end
    result = result .. "|-\n"
    i = i + 1
   end
   end
   result = result .. "|}"
   result = result .. "|}"

Revision as of 21:43, 18 September 2013

local p = {}

function p.aptitude(frame)

 local data = mw.loadData('Module:Table of aptitudes')
 local sp = frame.args[1]
 local sk = frame.args[2]
 if not sp or not sk then
   return ""
 end
 if sp == "Draconian" then
   sp = "Base Draconian"
 end
 return data[sp][sk]

end

function p.skill_table(frame)

 local data = mw.loadData('Module:Table of aptitudes')
 local skill = frame.args[1]
 local species = {'Human',  'Centaur', 'Demigod', 'Demonspawn',
  'Base Draconian', 'Deep Dwarf', 'Deep Elf', 'High Elf',
  'Sludge Elf', 'Felid', 'Ghoul', 'Halfling', 'Kobold', 'Merfolk', 
  'Minotaur', 'Mummy', 'Naga', 'Octopode', 'Ogre', 'Hill Orc',
  'Spriggan', 'Tengu', 'Troll', 'Vampire'}
 local result = [=[
]=] for _, sp in ipairs(species) do result = result .. "| " .. data[sp][skill] .. "\n" end result = result .. "|}" return result end function p.aptitude_chart_general(frame) local data = mw.loadData('Module:Table of aptitudes') local skill = frame.args[1] local species = {'Human', 'Centaur', 'Demigod', 'Demonspawn', 'Base Draconian', 'Deep Dwarf', 'Deep Elf', 'High Elf', 'Sludge Elf', 'Felid', 'Ghoul', 'Halfling', 'Kobold', 'Merfolk', 'Minotaur', 'Mummy', 'Naga', 'Octopode', 'Ogre', 'Hill Orc', 'Spriggan', 'Tengu', 'Troll', 'Vampire'} local skills = {'Armour', 'Dodging', 'Stealth', 'Stabbing', 'Shields', 'Traps', 'Invocations', 'Evocations', 'HP', 'MP', 'Experience'} local result = [=[
Hu Ce Dg Ds Dr DD DE HE SE Fe Gh Ha Ko Mf Mi Mu Na Op Og HO Sp Te Tr Vp
]=] -- constants used by sort_key local a_ord = string.byte('a') local z_ord = string.byte('z') local aa_ord = string.byte('A') -- generates the table keys function sort_key(i) local result if i > z_ord - a_ord then i = i - (z_ord - a_ord) - 1 result = '!' .. string.char(aa_ord + i) else result = '"' .. string.char(a_ord + i) end return result end local i = 0 for _, sp in ipairs(species) do result = result .. '|' .. sort_key(i) .. '' .. sp .. "\n" for _,sk in ipairs(skills) do result = result .. "||" .. data[sp][sk] .. "\n" end result = result .. "|-\n" i = i + 1 end result = result .. "|}" return result end return p
Species Arm Ddg Sth Stb Shd Trp Inv Evo HP MP Exp