Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Xak'krixis: Difference between revisions

From Ashenzari's Archive
imported>Ge0ff
stub article
 
m tag as trunk instead of 0.31
Line 1: Line 1:
{{version031}}
{{version-trunk}}
{{stub}}
{{stub}}
{{monster info}}
{{monster info}}

Revision as of 05:42, 14 May 2024

Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
This page is a stub. You could probably expand this page should you wish to do so.
It has been centuries since outsiders were last allowed access to the cavernous libraries of the formicids, but their emissaries are still seen from time to time - surveying other lands for resources or scientific discoveries that might aid the colony.

This one's study of the magical fibres excreted by orb spiders has already led to an alchemical breakthrough, allowing them to shape fulminant prisms such that their explosions are directed at enemies alone. Alas, their enthusiasm to conduct a field test bodes poorly for your health.

Useful Info

Xak'krixis is a unique formicid who has a dangerous set of spells and spawns with a venom-branded two-handed weapon and a shield. Also, Xak'krixis can dig walls while pursuing the player or running away.

Location

Spells

Tile Name Damage Range Flags
Venom Bolt 3d21 5 Wizard flag
Ignite Poison — — Wizard flag
Fulminant Prism 3d28 4 Wizard flag

Tips & Tricks

History

  • In 0.32, Xak'krixis will be added to the game, replacing Arachne as a Spider's Nest-exclusive unique.