Worm: Difference between revisions
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imported>Ion frigate m 1 revision: medium monsters pt 1; apparently images don't work |
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{{version011}} | {{version011}} | ||
<!--monster-bot-begin--> | |||
{{monster | {{monster | ||
|name=worm | |name=worm | ||
|glyph={{LightRed|w}} | |glyph={{LightRed|w}} | ||
|tile=[[File:Worm.png]] | |||
|flags={{No skeleton flag}} | |flags={{No skeleton flag}} | ||
|resistances=None | |resistances=None | ||
| Line 12: | Line 14: | ||
|holiness={{Natural}} | |holiness={{Natural}} | ||
|magic_resistance=13 | |magic_resistance=13 | ||
|hp_range=17 - 38 | |hp_range=17-38 | ||
|avg_hp=27 | |avg_hp=27 | ||
|armour_class=1 | |armour_class=1 | ||
|evasion=5 | |evasion=5 | ||
|habitat= | |habitat=Land | ||
|speed=6 | |speed= 6 | ||
|size={{ | |size={{small}} | ||
|item_use={{Uses nothing}} | |item_use={{Uses nothing}} | ||
|attack1=12 ({{Bite type}}: {{Plain flavour}}) | |attack1=12 ({{Bite type}}: {{Plain flavour}}) | ||
| Line 28: | Line 30: | ||
|extra_hp=5 | |extra_hp=5 | ||
|fixed_hp=0 | |fixed_hp=0 | ||
|intelligence={{ | |intelligence={{Plant intelligence}} | ||
|genus=worm | |genus=worm | ||
|species=worm | |species=worm | ||
}} | }} | ||
<!--monster-bot-end--> | |||
{{Flavour|A giant worm, glistening with slime, with unusually large teeth. | {{Flavour|A giant worm, glistening with slime, with unusually large teeth. | ||
Revision as of 20:11, 2 May 2013
Version 0.11: This article may not be up to date for the latest stable release of Crawl.
| worm w | |
|---|---|
| HP | 17-38 |
| HD | 5 |
| XP | 9 |
| Speed | 6 |
| AC | 1 |
| EV | 5 |
| Will | 13 |
| Attack1 | 12 (bite: plain)
|
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Plant |
| Uses | Uses nothing |
| Holiness | Natural |
| Size | Small |
| Type | worm, worm |
| Flags | No skeleton |
| A giant worm, glistening with slime, with unusually large teeth.
"While the angels, all pallid and wan, -Edgar Allen Poe |
Useful Info
Tips & Tricks
- Worms have high damage and HP for its level, so don't be afraid to take a few steps back and pelt them from afar if they're getting the better of you in melee.
- Poisoning a worm, then backing up while the poison works its magic, is one of the safer ways to deal with them.