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Weak: Difference between revisions

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imported>CommanderC
Created page with "{{version013}} '''Weak'' is a status effect which reduces the target's melee damage output while the effect lasts: in essence an anti-might. It reduces monster melee damage ..."
 
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{{version013}}
{{version013}}


'''Weak'' is a [[status effect]] which reduces the target's melee damage output while the effect lasts: in essence an anti-might. It reduces monster melee damage by 33% (exactly cancelling out monster might), and player melee damage by 25%. At present, the only source of weakness is the attack of the [[orange demon]].  
'''Weak''' is a [[status effect]] which reduces the target's melee damage output while the effect lasts: in essence an anti-might. It reduces monster melee damage by 33% (exactly cancelling out monster might), and player melee damage by 25%. At present, the only source of weakness is the attack of the [[orange demon]].  


[[Elyvilon]]'s Purification ability will remove weakness.
[[Elyvilon]]'s Purification ability will remove weakness.

Revision as of 13:25, 19 June 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.


Weak is a status effect which reduces the target's melee damage output while the effect lasts: in essence an anti-might. It reduces monster melee damage by 33% (exactly cancelling out monster might), and player melee damage by 25%. At present, the only source of weakness is the attack of the orange demon.

Elyvilon's Purification ability will remove weakness.

History

Weak will be added in 0.13

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