Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Victory dance: Difference between revisions

From Ashenzari's Archive
imported>Bwijn
Created page
 
imported>Ion frigate
Y
Line 3: Line 3:
'''Victory dance''' refers to the pre-0.9 training strategy, when experience gained from defeating enemies was spent on skills used next. Thus, a victory dance was practising those skills after battle victories.
'''Victory dance''' refers to the pre-0.9 training strategy, when experience gained from defeating enemies was spent on skills used next. Thus, a victory dance was practising those skills after battle victories.


Version 0.9 changed the skill system so that the [[experience]] gained is immediately spent on skills, and the spread is defined mostly by how much the skill has been recently used.
Version 0.9 changed the skill system so that the [[experience]] gained is immediately spent on skills, and the spread is defined either automatically by what skills have been used recently, or entirely manually by the user. See [[Skill#Training]].
 
See also [[Skill#Training]].


[[Category:Obsolete strategy]]
[[Category:Obsolete strategy]]

Revision as of 02:30, 27 August 2013

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

Victory dance refers to the pre-0.9 training strategy, when experience gained from defeating enemies was spent on skills used next. Thus, a victory dance was practising those skills after battle victories.

Version 0.9 changed the skill system so that the experience gained is immediately spent on skills, and the spread is defined either automatically by what skills have been used recently, or entirely manually by the user. See Skill#Training.