Tyrant leech: Difference between revisions
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|magic_resistance=32 | |magic_resistance=32 | ||
|hp_range=46-76 | |hp_range=46-76 | ||
|avg_hp=61 | |||
|armour_class=5 | |armour_class=5 | ||
|evasion=15 | |evasion=15 | ||
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|attack4= | |attack4= | ||
|hit_dice=12 | |hit_dice=12 | ||
|base_hp=3 | |||
|extra_hp=4 | |||
|fixed_hp=0 | |||
|intelligence={{Plant intelligence}} | |intelligence={{Plant intelligence}} | ||
|genus=giant leech | |genus=giant leech | ||
Revision as of 19:24, 2 May 2013
Version 0.11: This article may not be up to date for the latest stable release of Crawl.
| giant leech w | |
|---|---|
| HP | 46-76 |
| HD | 12 |
| XP | 287 |
| Speed | 8 (swim: 60%) |
| AC | 5 |
| EV | 15 |
| Will | 32 |
| Attack1 | 35 (bite: vampiric)
|
| Resistances | rDrown |
| Vulnerabilities | Holy |
| Habitat | Amphibious |
| Intelligence | Plant |
| Uses | Uses nothing |
| Holiness | Natural |
| Size | Large |
| Type | giant leech, giant leech |
| Flags | Blood scent No skeleton Evil |
| An aggressive blood-sucking annelid that thrives in swamps and marshlands. |
Useful Info
Tips & Tricks
- The easiest strategy is to simply kite them at range.
- If you are unable to bleed, giant leeches can't heal themselves. Mummies and below-satiated vampires are naturally unable to bleed, and the following Transmutations induce the same effect: Spider Form, Ice Form, Statue Form and Necromutation.
- Remember that each level of life protection gives you a 33% chance of negating the healing effect of vampiric attacks. rN+++ makes it completely ineffective.
History
Prior to 0.11, giant leeches were much weaker.