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Trapdoor spider: Difference between revisions

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Update for 0.15
Line 10: Line 10:
|vulnerabilities={{Poison vulnerability}}
|vulnerabilities={{Poison vulnerability}}
|max_chunks=1
|max_chunks=1
|meat={{Contaminated+poisoned corpse}}
|meat={{Poisonous corpse}}
|xp=226
|xp=226
|holiness={{Natural}}
|holiness={{Natural}}
|magic_resistance=21
|magic_resistance=21
|hp_range=28-51
|hp_range=29-51
|avg_hp=39
|avg_hp=40
|armour_class=3
|armour_class=3
|evasion=10
|evasion=10

Revision as of 21:54, 29 August 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.

For a list of all arthropods, see list of arthropods.

trapdoor spider s 
HP 29-51
HD 8
XP 226
Speed 15
AC 3
EV 10
Will 21
Attack1 20 (bite: poison: 16-32)



Resistances None
Vulnerabilities Poison
Habitat Land
Intelligence Insect
Uses Uses nothing
Holiness Natural
Size Little
Type spider, trapdoor spider
Flags No skeleton
Submerges
Web sense
A fast-moving arachnid that both surprises its prey and evades its enemies by concealing itself in crannies in the dungeon floor.

Useful Info

Trapdoor spiders are territorial monsters that are normally content to hide underground. However, if you step adjacent to their tile, they will leap out and attack. They are somewhat fragile, but fast and poisonous, and the fact that you can only find them by walking into melee range makes escape very challenging. They can occasionally be found in the Dungeon and in Labyrinths, but are much more commonly found throughout the Spider's Nest.

Tips & Tricks

  • Ensorcelled Hibernation does not work as well as you might hope against these; once put to sleep, they immediately burrow back underground. Mephitic Cloud-confused spiders, on the other hand, are incapable of escaping in that manner.
  • Ignite Poison can hurt them even when they're underground.