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Trapdoor spider: Difference between revisions

From Ashenzari's Archive
imported>Bwijn
Gretell says... Size: little
imported>CC Bot
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<!--monster-bot-begin-->
{{monster
{{monster
|name=trapdoor spider
|name=trapdoor spider
|glyph={{LightCyan|s}}
|glyph={{LightCyan|s}}
|flags={{No skeleton flag}}<br>{{Submerges flag}}<br>{{Web sense flag}}
|tile=[[File:Trapdoor spider.png]]
|resistances=none
|flags={{Submerges flag}}<br>{{No skeleton flag}}<br>{{Web sense flag}}
|resistances=None
|vulnerabilities={{Poison vulnerability}}
|vulnerabilities={{Poison vulnerability}}
|max_chunks=5
|max_chunks=1
|meat={{Contaminated+poisoned corpse}}
|meat={{Contaminated+poisoned corpse}}
|xp=185
|xp=185
|holiness={{Natural}}
|holiness={{Natural}}
|magic_resistance=32
|magic_resistance=21
|hp_range=28 - 51
|hp_range=28-51
|avg_hp=40
|avg_hp=39
|armour_class=3
|armour_class=3
|evasion=10
|evasion=10
|habitat=land
|habitat=Land
|speed=15
|speed= 15
|size={{Little}}
|size={{little}}
|item_use={{Uses nothing}}
|item_use={{Uses nothing}}
|attack1=20 ({{Bite type}}: {{Medium poison flavour}})
|attack1=20 ({{Bite type}}: {{Medium poison flavour}})
Line 24: Line 26:
|hit_dice=8
|hit_dice=8
|base_hp=3
|base_hp=3
|extra_hp=5
|extra_hp=4
|fixed_hp=0
|fixed_hp=0
|intelligence={{Insect intelligence}}
|intelligence={{Insect intelligence}}
|genus=trapdoor spider
|genus=spider
|species=trapdoor spider
|species=trapdoor spider
}}
}}
<!--monster-bot-end-->


==Useful Info==
==Useful Info==

Revision as of 20:11, 2 May 2013

trapdoor spider s 
HP 28-51
HD 8
XP 185
Speed 15
AC 3
EV 10
Will 21
Attack1 20 (bite: medium poison)



Resistances None
Vulnerabilities Poison
Habitat Land
Intelligence Insect
Uses Uses nothing
Holiness Natural
Size Little
Type spider, trapdoor spider
Flags Submerges
No skeleton
Web sense


Useful Info

Trapdoor spiders are territorial monsters that are normally content to hide underground. However, if you stand adjacent to their tile, they will come to the surface and attack. They are moderately powerful, fast, and poisonous, and the fact that you can only activate them in melee range makes escape very challenging. They may flee back underground when injured, making it difficult to land a finishing blow. They can occasionally be found in the Spider's Nest.

Tips & Tricks

  • Ensorcelled Hibernation does not work as well as you might hope against these; once put to sleep, they immediately burrow back underground. Mephitic Cloud-confused spiders, on the other hand, are incapable of escaping in that manner.