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Throwing: Difference between revisions

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→History: A very important note in regards to throwing viability thru versions
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==History==
==History==
*Prior to [[0.29]], Throwing [[crosstrain]]ed with [[Slings (skill)]].
*Prior to [[0.29]], Throwing [[crosstrain]]ed with [[Slings (skill)]].
*In [[0.27]], monsters now have infinite ammo. Monsters now carry far less throwing weapons than they did before.
*In [[0.28]], monsters now carry far less throwing weapons, and throwing weapons became slightly less common on the floor.
*In [[0.24]], [[blowgun]]s were removed, [[tomahawk]]s were replaced with [[boomerang]]s, and [[needle]]s were replaced with new [[dart]]s. [[Javelin]]s now always penetrate.
*In [[0.24]], [[blowgun]]s were removed, [[tomahawk]]s were replaced with [[boomerang]]s, and [[needle]]s were replaced with new [[dart]]s. [[Javelin]]s now always penetrate.
*In [[0.18]], throwing speed was changed to work like weapons do, making it somewhat slower. The effect of poisoned needles was tied to the Throwing skill.
*In [[0.18]], throwing speed was changed to work like weapons do, making it somewhat slower. The effect of poisoned needles was tied to the Throwing skill.

Revision as of 22:21, 6 March 2023

Version 0.29: This article may not be up to date for the latest stable release of Crawl.

The Throwing skill denotes how accurate and powerful your character is with thrown weapons.

Aptitudes

At Ba Co DE Dg Ds Dj Dr Fe Fo GC Gr Gn Hu Ko Mf Mi MD Mu Na Op On Po Re Sp Te Tr VS
-1 0 -1 0 -1 -1 -2 -1 N/A 0 -2 -1 8 0 1 0 0 -2 -2 -1 0 0 2 -1 0 0 -1 -1

Weapons

The following weapons use the Throwing skill:

Anything not listed above can still be thrown, but it is usually useless to do so, as it will do no damage.

See Also

History

  • Prior to 0.29, Throwing crosstrained with Slings (skill).
  • In 0.28, monsters now carry far less throwing weapons, and throwing weapons became slightly less common on the floor.
  • In 0.24, blowguns were removed, tomahawks were replaced with boomerangs, and needles were replaced with new darts. Javelins now always penetrate.
  • In 0.18, throwing speed was changed to work like weapons do, making it somewhat slower. The effect of poisoned needles was tied to the Throwing skill.
  • In 0.17, many species got their Throwing aptitude decreased. Heavy armour stopped penalizing the throwing speed.
  • In 0.15, ranged combat was changed to work more like melee combat, making throwing more viable option. Also, darts were removed.
  • In 0.14, tomahawks were added. Spears, daggers, clubs, and hand axes stopped functioning as throwing weapons.
  • In 0.8, Evaporate stopped using the Throwing skill.
  • In 0.6, blowguns started using the Throwing skill instead of the Darts skill.
  • In 0.3, javelins and throwing nets were added.
Skills
Weapons Short Blades • Long Blades • Ranged Weapons

Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing

Physical Fighting • Armour • Dodging • Stealth • Shields
Magical Spellcasting • Invocations • Evocations • Shapeshifting
Spell Schools Air • Alchemy • Conjurations • Earth • Fire • Forgecraft • Hexes • Ice • Necromancy • Summoning • Translocations