Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 19 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Teleportitis: Difference between revisions

From Ashenzari's Archive
imported>Kernmantle
No edit summary
imported>Kernmantle
mNo edit summary
Line 1: Line 1:
{{version016}}
{{version016}}
'''Teleportitis''' is a condition which causes your character to involuntarily [[teleport]] at random intervals. These teleports can be affected by [[teleport control]] and differ from normal teleports in that they happen instantly and without warning. Because this may place your character in extremely dangerous situations, it is usually undesirable, and a good reason to avoid carelessly trying on unidentified [[ring]]s. This status can be counteracted by an [[amulet of stasis]] or rare [[artefact]] weapons with the [[Status_effects#Teleport_Prevention|Teleport Prevention]] status effect.
'''Teleportitis''' is a condition which causes your character to involuntarily [[teleport]] at random intervals. These teleports can be affected by [[teleport control]] and differ from normal teleports in that they happen instantly and without warning. Because this may place your character in extremely dangerous situations, it is usually undesirable, and a good reason to avoid carelessly trying on unidentified [[ring]]s. This status can be counteracted by an [[amulet of stasis]] or rare [[artefact]]s with the [[Status_effects#Teleport_Prevention|Teleport Prevention]] status effect.


There are three sources of teleportitis:
There are three sources of teleportitis:

Revision as of 19:33, 9 May 2016

Version 0.16: This article may not be up to date for the latest stable release of Crawl.

Teleportitis is a condition which causes your character to involuntarily teleport at random intervals. These teleports can be affected by teleport control and differ from normal teleports in that they happen instantly and without warning. Because this may place your character in extremely dangerous situations, it is usually undesirable, and a good reason to avoid carelessly trying on unidentified rings. This status can be counteracted by an amulet of stasis or rare artefacts with the Teleport Prevention status effect.

There are three sources of teleportitis: