Spiny: Difference between revisions
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You can acquire the spiny trait yourself by gaining the [[demonspawn]] [[Demonspawn_mutations#Spiny|spiny mutation]]. Spiny players may hurt attackers with a probability which depends on how many levels of the spiny mutation they have, as well as the [[encumbrance rating]] of their body armour; heavier armour reduces the effectiveness of one's spines: | You can acquire the spiny trait yourself by gaining the [[demonspawn]] [[Demonspawn_mutations#Spiny|spiny mutation]]. Spiny players may hurt attackers with a probability which depends on how many levels of the spiny mutation they have, as well as the [[encumbrance rating]] of their body armour; heavier armour reduces the effectiveness of one's spines: | ||
{{crawlquote|'''Spiny Damage'''<br>'''Spiny 1''': 2d5 | {{crawlquote|'''Spiny Damage'''<br>'''Spiny 1''': 2d5<br>'''Spiny 2''': 3d5<br>'''Spiny 3''': 4d5}} | ||
As with monster spines, this ignores EV. However, you can only affect the first attack of any given monster per round. | As with monster spines, this ignores EV. However, you can only affect the first attack of any given monster per round. | ||
Revision as of 08:40, 31 December 2015
Version 0.16: This article may not be up to date for the latest stable release of Crawl.
Anything careless enough to attack a spiny creature in melee will take damage from the defender's spines. Ranged or reaching attacks ignore this counterattack, as do spells.
Monster Version
Player Version
You can acquire the spiny trait yourself by gaining the demonspawn spiny mutation. Spiny players may hurt attackers with a probability which depends on how many levels of the spiny mutation they have, as well as the encumbrance rating of their body armour; heavier armour reduces the effectiveness of one's spines:
Spiny Damage
Spiny 1: 2d5
Spiny 2: 3d5
Spiny 3: 4d5
As with monster spines, this ignores EV. However, you can only affect the first attack of any given monster per round.