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Special ability: Difference between revisions

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A '''special ability''' is a spell-like ability that certain monsters possess. Special abilities are genetic, which means only members of a particular species are able to use special abilities. [[Silence]] does not work on special abilities, but there are many monsters which possess normal spells that cannot be silenced either.
A '''special ability''' is a spell-like ability that certain monsters possess. Special abilities are genetic, which means only members of a particular species are able to use special abilities. [[Silence]] does not work on special abilities, but there are many monsters which possess normal spells that cannot be silenced either.



Revision as of 12:58, 15 January 2016

Version Unknown: This article may not be up to date for the latest stable release of Crawl.

A special ability is a spell-like ability that certain monsters possess. Special abilities are genetic, which means only members of a particular species are able to use special abilities. Silence does not work on special abilities, but there are many monsters which possess normal spells that cannot be silenced either.

Some special abilities:

  • The ability of some monsters to blink, such as crimson imps and Mara. Note that some monsters instead possess Blink as a spell.
  • An eye of draining's MP-draining gaze.
  • Giant eyeballs' ability to paralyze you.
  • Some breath weapons are implemented as special abilities, while others are implemented directly as spells. This has little effect on the player, as none can be silenced.
  • Draconians have breath attacks.

Players can acquire special abilities in a few ways: