Spatial vortex: Difference between revisions
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{{Flavour|A crazily shifting twist in the fabric of reality.}} | {{Flavour|A crazily shifting twist in the fabric of reality.}} | ||
==Useful Info== | ==Useful Info== | ||
'''Spatial vortexes''' come into being in one of | '''Spatial vortexes''' come into being in one of three ways: as a [[Translocations]] [[miscast effect]], through the actions of a [[spatial maelstrom]], or as the result of [[Xom]] wanting to have fun with you. In either case, spatial vortexes are permanently confused, swirling storms of chaos, dealing heavy physical damage as well as [[distortion]] effects each time they hit something. | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
If you have decent long-ranged attack capabilities, kill it from a distance, keeping 3+ tiles of space between you at all times. If you don't have such capabilities, just walk away. | If you have decent long-ranged attack capabilities, kill it from a distance, keeping 3+ tiles of space between you at all times. If you don't have such capabilities, just walk away. | ||
Revision as of 05:48, 10 May 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
| spatial vortex v | |
|---|---|
| HP | 40-67 |
| HD | 6 |
| XP | 166 |
| Speed | 15 |
| AC | 0 |
| EV | 5 |
| Will | ∞ |
| Attack1 | 30 (hit: distort)
|
| Resistances | rF+, rC+, rElec, rPois+, rN+++, rTorm, rRot+++, rSticky, rConstr, rDrown |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Plant |
| Uses | Uses nothing |
| Holiness | Non-living |
| Size | Large |
| Type | fire vortex, spatial vortex |
| Flags | Confused Glows Insubstantial Levitate |
| A crazily shifting twist in the fabric of reality. |
Useful Info
Spatial vortexes come into being in one of three ways: as a Translocations miscast effect, through the actions of a spatial maelstrom, or as the result of Xom wanting to have fun with you. In either case, spatial vortexes are permanently confused, swirling storms of chaos, dealing heavy physical damage as well as distortion effects each time they hit something.
Tips & Tricks
If you have decent long-ranged attack capabilities, kill it from a distance, keeping 3+ tiles of space between you at all times. If you don't have such capabilities, just walk away.