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Snakebite: Difference between revisions

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'''Snakebite'''<ref>{{source ref|0.30.0|art-data.txt|729}}</ref> is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique [[brand]] and a useful resistance. It has a chance to inflict [[curare]], which [[slow]]s enemies and deals 2d6 damage.
'''Snakebite'''<ref>{{source ref|0.30.0|art-data.txt|729}}</ref> is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique [[brand]] and a useful resistance. It has a chance to inflict [[curare]], which [[slow]]s enemies and deals 2d6 damage.


However, Snakebite's base damage is fairly low. Curare does nothing against poison resistant enemies, making Snakebite nothing more than a +8 whip. Even against vulnerable enemies, you may prefer a [[demon whip]] or [[eveningstar]] by the late-game.
However, Snakebite's base damage is fairly low. Curare does nothing against poison resistant enemies, making Snakebite little more than a +8 whip. Even against vulnerable enemies, you may prefer a [[demon whip]] or [[eveningstar]] by the late-game.


A rare vault in the early [[Lair]] is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with [[adder|adders]], [[water moccasin|water moccasins]], and [[black mamba|black mambas]], with Snakebite sitting at the very end.
A rare vault in the early [[Lair]] is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with [[adder|adders]], [[water moccasin|water moccasins]], and [[black mamba|black mambas]], with Snakebite sitting at the very end.

Revision as of 10:41, 17 June 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare.

the +8 whip "Snakebite"

+8 whip

Curare (upgraded venom brand; 40% chance of inflicting curare effect instead)[1]
rPois

Desirability

Snakebite[2] is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique brand and a useful resistance. It has a chance to inflict curare, which slows enemies and deals 2d6 damage.

However, Snakebite's base damage is fairly low. Curare does nothing against poison resistant enemies, making Snakebite little more than a +8 whip. Even against vulnerable enemies, you may prefer a demon whip or eveningstar by the late-game.

A rare vault in the early Lair is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with adders, water moccasins, and black mambas, with Snakebite sitting at the very end.

History

  • Prior to 0.19, Snakebite merely poisoned opponents instead of inflicting curare.
  • Prior to 0.15, Snakebite had an enchantment of +5.
  • Prior to 0.14, Snakebite had an enchantment of +5, +10.

References