Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 19 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Seismic cannon: Difference between revisions

From Ashenzari's Archive
imported>Ge0ff
m →Useful Info: +max damage
removed in commit 66f656e
Line 1: Line 1:
{{version-trunk}}
{{obsolete}}
{{stub}}
{{stub}}
{{monster info}}
{{monster info}}
Line 13: Line 13:


==History==
==History==
{{CBA|0.32|seismic cannons will be added to the game as a part of the [[Seismic Cannonade]] spell.}}
*Seismic cannons were considered for inclusion in [[0.32]] as part of [[Seismic Cannonade]], but the spell was poorly received and replaced by [[Hoarfrost Cannonade]], which summons [[hoarfrost cannon]]s.

Revision as of 00:19, 4 May 2024

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
This page is a stub. You could probably expand this page should you wish to do so.
A bulky seige weapon, magically hewn from rock and metal, forever drilling into the ground beneath itself to replenish ammunition. Every shot it fires draws a portion of the minerals used to fabricate it into its own frame, strengthening it if damaged.

When fully assembled, it can turn its stockpiled ammunition to an even more destructive purpose, unleashing a devastating seismic shockwave that destroys the cannon in the process.

Useful Info

Seismic cannons are stationary constructs that can fire projectiles at enemies. Each shot charges them up and restores hp, until the cannons are fully charged. Then the player can cast Seismic Cannonade again to unleash a powerful explosion, destroying the cannons in the process.

The power of cannon shots rises with spellpower, up to 3d11 at max power.

Spells

Tile Name Damage Range Flags
File:Stone bullet.png Stone Bullet 3d7 — Magical flag

Tips & Tricks

History