Ring of protection: Difference between revisions
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imported>MoogleDan Updated for 0.15 |
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{{ | {{version015}} | ||
{{item | {{item | ||
|itemtype = Jewellery | |itemtype = Jewellery | ||
|name = Ring of protection | |name = Ring of protection | ||
|cost = ? | |cost = ? | ||
|weight = | |weight = - | ||
}} | }} | ||
A '''±X ring of protection''' affects the [[AC]] of the wearer by X. If X is negative, the [[ring]] is normally [[cursed]]. | A '''±X ring of protection''' affects the [[AC]] of the wearer by X. If X is negative, the [[ring]] is normally [[cursed]]. Even if you've identified rings of protection in general, you won't know the specific amount of protection a given ring offers until after you've put it on. | ||
==Desirability== | |||
Depends on the strength of the ring. All characters are going to want more AC, but sacrificing a ring slot for it may or may not be a good idea. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game. | |||
[[Category:Ring]] | [[Category:Ring]] | ||
Revision as of 15:59, 6 March 2015
Version 0.15: This article may not be up to date for the latest stable release of Crawl.
A ±X ring of protection affects the AC of the wearer by X. If X is negative, the ring is normally cursed. Even if you've identified rings of protection in general, you won't know the specific amount of protection a given ring offers until after you've put it on.
Desirability
Depends on the strength of the ring. All characters are going to want more AC, but sacrificing a ring slot for it may or may not be a good idea. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game.