Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Ragged hierophant: Difference between revisions

From Ashenzari's Archive
imported>MoogleDan
Updated for 0.21, de-stubbed
imported>Spudwalt
mNo edit summary
Line 30: Line 30:


==Useful Info==
==Useful Info==
'''Ragged hierophants''' are support units, ill suited for direct combat. Instead, they reduce the damage done to their allies by redirecting it to themselves, and assault you from safety with [[Resonance Strike]], a [[smite]]-targeted spell which grows stronger for every [[list of constructs|constructs]] adjacent to the player, quickly whittling away players' health. They are found throughout the [[Desolation of Salt]].
'''Ragged hierophants''' are support units, ill suited for direct combat. Instead, they reduce the damage done to their allies by redirecting it to themselves, and assault you from safety with [[Resonance Strike]], a [[smite]]-targeted spell which grows stronger for every [[list of constructs|construct]] adjacent to the player, quickly whittling away players' health. They are found throughout the [[Desolation of Salt]].


==Spells==
==Spells==

Revision as of 21:13, 12 April 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
A bedraggled priest, once-fine robes now lined with salt and dust. Forsaken by the gods, it now relies on constructs to protect itself.

Useful Info

Ragged hierophants are support units, ill suited for direct combat. Instead, they reduce the damage done to their allies by redirecting it to themselves, and assault you from safety with Resonance Strike, a smite-targeted spell which grows stronger for every construct adjacent to the player, quickly whittling away players' health. They are found throughout the Desolation of Salt.

Spells

Tips & Tricks

  • While a ragged hierophant can make saltlings and peacekeepers significantly deadlier, they are fairly harmless on their own. If possible, pull their allies away from them with long-ranged attacks and quiet spells, going in for the kill once you've taken away their biggest weapons.

History

Ragged hierophants were added in 0.19.