Phantom: Difference between revisions
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imported>Ion frigate m 1 revision: medium monsters pt 1; apparently images don't work |
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{{monster | {{monster | ||
|name=phantom | |name=phantom | ||
|glyph={{Blue|p}} | |glyph={{Blue|p}} | ||
|flags={{ | |tile=[[File:Phantom.png]] | ||
|resistances={{Poison resistance}}, {{ | |flags={{Insubstantial flag}}<br>{{Evil flag}}<br>{{Levitate flag}}<br>{{!sil flag}} | ||
|vulnerabilities={{Holy vulnerability}} | |resistances={{Cold resistance 2}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Sticky flame resistance}}, <br>{{Constriction resistance}}, {{Drown resistance}} | ||
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}} | |||
|max_chunks=0 | |max_chunks=0 | ||
|meat={{No corpse}} | |meat={{No corpse}} | ||
| Line 10: | Line 12: | ||
|holiness={{Undead}} | |holiness={{Undead}} | ||
|magic_resistance=37 | |magic_resistance=37 | ||
|hp_range=27 - 54 | |hp_range=27-54 | ||
|avg_hp=40 | |avg_hp=40 | ||
|armour_class=3 | |armour_class=3 | ||
|evasion=13 | |evasion=13 | ||
|habitat= | |habitat=Land | ||
|speed=10 | |speed= 10 | ||
|size={{Medium}} | |size={{Medium}} | ||
|item_use={{Open doors}} | |item_use={{Open doors}} | ||
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|species=phantom | |species=phantom | ||
}} | }} | ||
<!--monster-bot-end--> | |||
{{Flavour|A transparent man-like undead spirit.}} | {{Flavour|A transparent man-like undead spirit.}} | ||
Revision as of 20:09, 2 May 2013
| phantom p | |
|---|---|
| HP | 27-54 |
| HD | 7 |
| XP | 124 |
| Speed | 10 |
| AC | 3 |
| EV | 13 |
| Will | 37 |
| Attack1 | 10 (hit: blink)
|
| Resistances | rC++, rPois+++, rN+++, rTorm, rRot+++, rSticky, rConstr, rDrown |
| Vulnerabilities | Holy, Holy wrath |
| Habitat | Land |
| Intelligence | Normal |
| Uses | Open doors |
| Holiness | Undead |
| Size | Medium |
| Type | ghost, phantom |
| Flags | Insubstantial Evil Levitate Silence immune |
| A transparent man-like undead spirit. |
Useful Info
Tips & Tricks
- Phantoms are worth a lot of XP for such early monsters, so try to take them out when you find them. Their blinking makes it possible for any character to beat them simply by kiting them with hand axes, daggers, or spears from a distance, then fleeing when they close to melee. Just make sure not to flee into areas you haven't explored yet!