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Orb: Difference between revisions

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*[[Glass]] - Has a chance to inflict [[Vitrify]] on enemies when damage is dealt.
*[[Glass]] - Has a chance to inflict [[Vitrify]] on enemies when damage is dealt.
*[[Guile]] - Reduces [[willpower]] of both the wielder and their targets, scaling with Evocations.
*[[Guile]] - Reduces [[willpower]] of both the wielder and their targets, scaling with Evocations.
*[[Mayhem]] - May send enemies into a frenzy after killing
*[[Mesmerism]] - Inflicts [[dazed]] when hurt in melee.
*[[Mesmerism]] - Inflicts [[dazed]] when hurt in melee.
*[[Pyromania]] - Boosts [[Fire Magic]] and may cause an explosion when an enemy is killed with a non-weapon non-melee attack.
*[[Pyromania]] - Boosts [[Fire Magic]] and may cause an explosion when an enemy is killed with a non-weapon non-melee attack.

Revision as of 22:08, 5 February 2026

Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

This page refers to the type of equipment. For the object of your quest, see Orb of Zot. For the spell, see Orb of Destruction.

Name Orb
Size to wear Any
Armour Class 0
Encumbrance rating +0
Maximum Enchantment +0
Grants special
Time to Wear 5
A sphere of crystal, carried in place of a shield. Magic scintillates within its interior.

Orbs are a piece of equipment you can carry in your off-hand. Unlike shields, they provide no defensive value, but come with one of several unique egos:

  • Attunement - Doubles the enhancer effects of magical staves, and gives magical staff melee a chance to recover MP.
  • Energy - Refunds MP on successful casts (depending on Evocations), and 100% of miscasts, but increases miscast rate.
  • Glass - Has a chance to inflict Vitrify on enemies when damage is dealt.
  • Guile - Reduces willpower of both the wielder and their targets, scaling with Evocations.
  • Mayhem - May send enemies into a frenzy after killing
  • Mesmerism - Inflicts dazed when hurt in melee.
  • Pyromania - Boosts Fire Magic and may cause an explosion when an enemy is killed with a non-weapon non-melee attack.
  • Stardust - When consuming MP, attacks enemies with shooting stars. Can only recover after some time with full MP and no monsters in sight.

Regular and randart orbs will always spawn with one of the egos listed above.

History

Image
Regular
Artefact
Unrandart Orbs
Sphere of Battle
Orb of Dispater
crystal ball of Wucad Mu
Charlatan's Orb


Armour
Body Armour Leather armour • Ring mail • Scale mail • Chain mail • Plate armour • Crystal plate armour

Robe • Animal skin • Troll leather armour • Steam dragon scales • Acid dragon scales •
Swamp dragon scales • Quicksilver dragon scales • Fire dragon scales • Ice dragon scales
Pearl dragon scales • Shadow dragon scales • Storm dragon scales • Golden dragon scales

Miscellaneous Hat • Helmet • Cloak • Scarf • Gloves • Boots • Barding
Shields Buckler • Kite shield • Tower shield • Orb
Contents