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Needle trap: Difference between revisions

From Ashenzari's Archive
imported>Hauzer
Bumped to 0.15
imported>MoogleDan
Added History
Line 5: Line 5:
[[File:Needle trap.png]]
[[File:Needle trap.png]]


The '''needle trap''' is a [[trap]] which fires poisoned [[needle]]s when stepped upon by a player or [[monster]]. They hold 3-11 needles and may inflict a mild [[poison]] on anyone who steps on it.
The '''needle trap''' is a mechanical [[trap]] which fires poisoned [[needle]]s when stepped upon by a player or [[monster]]. They can fire 3-11 times before running out of ammo, and inflict a mild amount of [[poison]] on anyone who steps on it.


[[Repel Missiles]] and [[Deflect Missiles]] both reduce the chance of this trap being able to hit the player. [[Fly]]ing characters will never trigger them.
[[Repel Missiles]] and [[Deflect Missiles]] both reduce the chance of this trap being able to hit the player. [[Fly]]ing characters will never trigger them.


==History==
==History==
Prior to [[0.15]], stepping on a needle trap would generate a single poisoned needle ammunition.
Earlier versions could hold non-poisoned needles.
Earlier versions could hold non-poisoned needles.


[[Category:Traps]]
[[Category:Traps]]

Revision as of 03:43, 29 August 2014

Version 0.15: This article may not be up to date for the latest stable release of Crawl.


It is damn sure the needles from this trap are doused in something nasty.

The needle trap is a mechanical trap which fires poisoned needles when stepped upon by a player or monster. They can fire 3-11 times before running out of ammo, and inflict a mild amount of poison on anyone who steps on it.

Repel Missiles and Deflect Missiles both reduce the chance of this trap being able to hit the player. Flying characters will never trigger them.

History

Prior to 0.15, stepping on a needle trap would generate a single poisoned needle ammunition.

Earlier versions could hold non-poisoned needles.

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