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Needle trap: Difference between revisions

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[[File:Needle trap.png]]
[[File:Needle trap.png]]


The '''needle trap''' is a [[trap]] which fires [[poisoned needle]]s when stepped upon by a player or [[monster]]. They hold 3-11 needles and may inflict a mild [[poison]] on anyone who steps on it. They can be disarmed with the [[Traps & Doors]] skill.
The '''needle trap''' is a [[trap]] which fires poisoned [[needle]]s when stepped upon by a player or [[monster]]. They hold 3-11 needles and may inflict a mild [[poison]] on anyone who steps on it. They can be disarmed with the [[Traps & Doors]] skill.


[[Repel Missiles]] and [[Deflect Missiles]] both reduce the chance of this trap being able to hit the player. [[Fly]]ing characters will never trigger them.
[[Repel Missiles]] and [[Deflect Missiles]] both reduce the chance of this trap being able to hit the player. [[Fly]]ing characters will never trigger them.

Revision as of 19:51, 21 February 2013

Version 0.11: This article may not be up to date for the latest stable release of Crawl.


It is damn sure the needles from this trap are doused in something nasty.

The needle trap is a trap which fires poisoned needles when stepped upon by a player or monster. They hold 3-11 needles and may inflict a mild poison on anyone who steps on it. They can be disarmed with the Traps & Doors skill.

Repel Missiles and Deflect Missiles both reduce the chance of this trap being able to hit the player. Flying characters will never trigger them.

History

Earlier versions could hold unpoisoned needles.

Contents