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Mulch: Difference between revisions

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*[[Dispersal_(brand)|Dispersal]] Boomerangs: Always mulch.
*[[Dispersal_(brand)|Dispersal]] Boomerangs: Always mulch.
*Other [[Dart]]s: 16.67%
*Other [[Dart]]s: 16.67%
*[[Damnation (unrand)]]: Always mulch.


==History==
==History==

Revision as of 01:16, 24 August 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.

Mulch is a term for ammo destruction in Crawl. Every time you fire or throw a unit of ammo, there is a chance that that unit will be mulched. The odds of this happening depends on the particular item used.

Brands also can affect mulch rates:

History

  • Prior to 0.29, ranged weapons had their own ammo: sling bullets, arrows, and bolts mulched 12.5% of the time.
  • Prior to 0.24, Exploding ammo existed, which always mulched.
  • Prior to 0.16, steel ammo had a decreased mulch rate. Large rock mulch rate was increased in this version.
  • Prior to 0.11, enchantment bonuses were available on ammo, decreasing mulch rates.
  • Prior to 0.5, enchantment bonus did not increase a unit of ammo's odds of survival.
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