Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Mulch: Difference between revisions

From Ashenzari's Archive
Hordes (talk | contribs)
no changes
Hordes (talk | contribs)
mNo edit summary
Line 1: Line 1:
{{version027}}
{{version028}}
'''Mulch''' is a term for ammo destruction in Crawl. Every time you fire or throw a unit of ammo, there is a chance that that unit will be mulched. The odds of this happening depends on the particular item used.
'''Mulch''' is a term for ammo destruction in Crawl. Every time you fire or throw a unit of ammo, there is a chance that that unit will be mulched. The odds of this happening depends on the particular item used.
*[[Stone]]s, [[Sling bullet]]s, [[Arrow]]s, [[Bolt]]s: 12.5%
*[[Stone]]s, [[Sling bullet]]s, [[Arrow]]s, [[Bolt]]s: 12.5%
*[[Dart]]s: 8.33%
*Poisoned [[Dart]]s: 8.33%
*[[Javelin]]s, [[Boomerang]]s: 5%
*[[Javelin]]s, [[Boomerang]]s: 5%
*[[Large rock]]s: 4%
*[[Large rock]]s: 4%
Line 9: Line 9:
Brands also can affect mulch rates:
Brands also can affect mulch rates:
**[[Dispersal_(brand)|Dispersal]] Boomerangs: Always mulch.
**[[Dispersal_(brand)|Dispersal]] Boomerangs: Always mulch.
**Branded [[Dart]]s: 16.67%
**Other [[Dart]]s: 16.67%


==History==
==History==

Revision as of 03:47, 26 March 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.

Mulch is a term for ammo destruction in Crawl. Every time you fire or throw a unit of ammo, there is a chance that that unit will be mulched. The odds of this happening depends on the particular item used.

Brands also can affect mulch rates:

History

  • Prior to 0.24, Exploding ammo existed, which always mulched.
  • Prior to 0.16, steel ammo had a decreased mulch rate. Large rock mulch rate was increased in this version.
  • Prior to 0.11, enchantment bonuses were available on ammo, decreasing mulch rates.
  • Prior to 0.5, enchantment bonus did not increase a unit of ammo's odds of survival.
Contents