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Monster generation: Difference between revisions

From Ashenzari's Archive
imported>CommanderC
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imported>CommanderC
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Line 14: Line 14:
**[[Red devil]]: 6.6%
**[[Red devil]]: 6.6%
**[[Hell sentinel]]: 4.5%
**[[Hell sentinel]]: 4.5%
==History==
Orb run spawns will change in [[0.13]].


[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Monsters]]
[[Category:Monsters]]
[[Category:Crystal Ball Articles]]

Revision as of 13:11, 1 June 2013

Many monsters are placed during dungeon creation. but more are created over time. Specifically, there is a "monster generation rate" (MGR), and every 5 turns, there is a (5 in MGR) chance of a monster spawning somewhere on the level. The MGR's value varies:

History

Orb run spawns will change in 0.13.

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