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{{flavour|The Monk is a member of an ascetic order dedicated to the perfection of one's body and soul through the discipline of the martial arts. Monks start with only a simple weapon and a robe. When they choose a god for the first time, their spiritual training gives them a piety boost.}}
{{flavour|The Monk is a member of an ascetic order dedicated to the perfection of one's body and soul through the discipline of the martial arts. Monks start with only a simple weapon and a robe. When they choose a god for the first time, their spiritual training gives them a piety boost.}}


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==Special==
==Special==
*Monks do not start with a god, but automatically gain ** [[piety]] when they first convert to a god. This does not apply to [[Ru]], however; instead, they are immediately given a set of sacrifice options to make upon conversion. Similarly, [[Ashenzari]] provides the first set of curses much sooner. Since [[Gozag]] doesn't use piety, monks skip the entry fee instead.
*Monks do not start with a god, but automatically gain ** [[piety]] when they first convert to a god. The following gods have special properties:
*'''[[Ru]]''': Monks are mmediately given a set of sacrifice options to make upon conversion.  
*'''[[Ashenzari]]''': Monks are provided the first set of curses much sooner.  
*'''[[Gozag]]''': Monks skip the entry fee.
*'''[[Yredelemnul]]''': Create multiple [[derrived undead]] to reach ** [[piety]].


==Strategy==
==Strategy==

Revision as of 09:45, 5 February 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
The Monk is a member of an ascetic order dedicated to the perfection of one's body and soul through the discipline of the martial arts. Monks start with only a simple weapon and a robe. When they choose a god for the first time, their spiritual training gives them a piety boost.

Preferred Races

Hill Orc, Merfolk, Gargoyle, Troll, Demonspawn, Palentonga and Deep Dwarf are the recommended races if you pick a Monk Background.

Starting Equipment

Some species may receive different items based on their unique restrictions.

Starting Skills and Stats

These are adjusted by your species' aptitudes.

Choosing Monk adds 3 to your starting Strength, 2 to your starting Intelligence and 7 to your starting Dexterity.

Special

  • Monks do not start with a god, but automatically gain ** piety when they first convert to a god. The following gods have special properties:
  • Ru: Monks are mmediately given a set of sacrifice options to make upon conversion.
  • Ashenzari: Monks are provided the first set of curses much sooner.
  • Gozag: Monks skip the entry fee.
  • Yredelemnul: Create multiple derrived undead to reach ** piety.

Strategy

The main appeal of this background is the piety boost you gain upon choosing a god, especially when worshiping a god who offers bonuses at 1* or even 2* of piety, such as Okawaru or Makhleb. On the other hand, surviving until you find a suitable god to worship can be more challenging than with better equipped backgrounds like Fighter or Gladiator.

The Monk bonus does not stack with a faded altar; the monk bonus takes precedent.

History

  • Prior to 0.19, monks could not choose a starting weapon - instead they started with unarmed combat.
  • Prior to 0.10, there was no piety bonus gained upon choosing a god.
Backgrounds
Warriors Fighter • Gladiator • Monk • Hunter • Brigand
Zealots Berserker • Chaos Knight • Cinder Acolyte
Warrior-mages Warper • Hexslinger • Enchanter • Reaver
Mages Hedge Wizard • Conjurer • Summoner • Necromancer • Forgewright • Fire Elementalist • Ice Elementalist • Air Elementalist • Earth Elementalist • Alchemist
Metamorphs Shapeshifter • Stalker • Mystic
Adventurers Artificer • Wanderer • Delver