Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Melee spell: Difference between revisions

From Ashenzari's Archive
imported>MoogleDan
m Added version tag
imported>Ion frigate
No edit summary
Line 1: Line 1:
{{version012}}
{{version013}}
The '''Melee spell''', referred to by the knowledge bots simply as "melee", is a fake spell used to make some particularly dangerous casters simply use their melee attacks instead of casting. In this sense it is somewhat similar to [[Cantrip]], except unlike that spell it does not cause a monster to waste a turn doing nothing; instead, the monster just uses its (usually less dangerous) melee attacks, or, if not in melee range, moves towards the player.
The '''Melee spell''', referred to by the knowledge bots simply as "melee", is a fake spell used to make some particularly dangerous casters simply use their melee attacks instead of casting. In this sense it is somewhat similar to [[Cantrip]], except unlike that spell it does not cause a monster to waste a turn doing nothing; instead, the monster just uses its (usually less dangerous) melee attacks, or, if not in melee range, moves towards the player.


[[Category:Monster spells]]
[[Category:Monster spells]]

Revision as of 16:51, 10 December 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.

The Melee spell, referred to by the knowledge bots simply as "melee", is a fake spell used to make some particularly dangerous casters simply use their melee attacks instead of casting. In this sense it is somewhat similar to Cantrip, except unlike that spell it does not cause a monster to waste a turn doing nothing; instead, the monster just uses its (usually less dangerous) melee attacks, or, if not in melee range, moves towards the player.