Mayhem: Difference between revisions
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{{flavour|It causes witnesses of the wearer's kills to go into a frenzy, attacking everything nearby with great strength and speed.}} | {{flavour|It causes witnesses of the wearer's kills to go into a frenzy, attacking everything nearby with great strength and speed.}} | ||
'''Mayhem''' is an [[ego]] found only on [[orb]]s. Characters wielding an orb of | '''Mayhem''' is an [[ego]] found only on [[orb]]s. Characters wielding an orb of mayhem have a 50% chance of inflicting [[frenzy]] on another monster whenever they kill a foe. Frenzied monsters are neutral, attack everything in range, and go [[berserk]], with massively increased damage and speed. | ||
==Strategy== | ==Strategy== | ||
*Mayhem is most useful in areas you know will be filled with monsters; areas like [[Vaults]]:5 or a [[Ziggurat]]. | *Mayhem is most useful in areas you know will be filled with monsters; areas like [[Vaults]]:5 or a [[Ziggurat]]. | ||
*Whilst very powerful when fighting a group, | *Whilst very powerful when fighting a group, be aware that it can backfire. For example, it can frenzy your own [[summon]]s, or [[berserk]] the only enemy left alive. | ||
==History== | ==History== | ||
Revision as of 03:37, 1 March 2022
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
| It causes witnesses of the wearer's kills to go into a frenzy, attacking everything nearby with great strength and speed. |
Mayhem is an ego found only on orbs. Characters wielding an orb of mayhem have a 50% chance of inflicting frenzy on another monster whenever they kill a foe. Frenzied monsters are neutral, attack everything in range, and go berserk, with massively increased damage and speed.