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Major Healing: Difference between revisions

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''For Greater Healing, the divine player ability with a similar name, see [[Elyvilon]]'s page.''
''For Greater Healing, the divine player ability with a similar name, see [[Elyvilon]]'s page.''
{{flavour|Heals a large amount of damage to the caster's body.}}
{{flavour|Heals a large amount of damage to the caster's body.}}


 
'''Major Healing''' is a monster-only spell which restores between <code>50</code> and <code>50 + 10 * [[Hit dice|HD]]</code> [[hit points]]. Note that monsters can cast this spell when they are outside the player's [[line of sight]].
'''Major Healing''' is a monsters-only spell which restores between <code>50</code> and <code>50 + 10 * [[Hit dice|HD]]</code> [[hit points]]. When cast by monsters with high HD, this often amounts to restoring them to full health.


{{monsters with spell}}
{{monsters with spell}}


[[Category:Monster spells]]
[[Category:Monster spells]]

Revision as of 21:20, 4 March 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.

For Greater Healing, the divine player ability with a similar name, see Elyvilon's page.

Heals a large amount of damage to the caster's body.

Major Healing is a monster-only spell which restores between 50 and 50 + 10 * HD hit points. Note that monsters can cast this spell when they are outside the player's line of sight.

The following enemies cast Major Healing: