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Mace of Variability: Difference between revisions

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==Desirability==
==Desirability==
Probably not very useful, since it is two-handed and requires a large investment in [[Maces & Flails]] skill, and in return gives you unreliable enchantments and the dangerous chaos brand.
Probably not very useful, since it is two-handed and requires a large investment in [[Maces & Flails]] skill, and in return gives you unreliable enchantments and the dangerous chaos brand.
==History==
This is one of the original five artefacts in the game (the others being the [[Wrath of Trog]], the [[Scythe of Curses]], the the [[Singing Sword]] and the [[Glaive of Prune]].  It has evolved somewhat through the years, changing from a [[mace]] to a great mace and acquiring a chaos brand.


[[Category:Unrands]]
[[Category:Unrands]]
[[Category:Maces & Flails]]
[[Category:Maces & Flails]]

Revision as of 02:02, 18 July 2013

It is rather unreliable.

A great shimmering mace

(-4 to +16), (-4 to +16) great mace

Chaos brand

This weapon has no fixed damage or accuracy bonuses. Anything between -4/-4 and +16/+16 is possible. The mace has a 40% chance to change its attributes each turn it is wielded. Changes its color as well.

Desirability

Probably not very useful, since it is two-handed and requires a large investment in Maces & Flails skill, and in return gives you unreliable enchantments and the dangerous chaos brand.

History

This is one of the original five artefacts in the game (the others being the Wrath of Trog, the Scythe of Curses, the the Singing Sword and the Glaive of Prune. It has evolved somewhat through the years, changing from a mace to a great mace and acquiring a chaos brand.