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List of unrands: Difference between revisions

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imported>Bwijn
Fixing style/layout
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'''[[0.13]]:''' Removed [[knife of Accuracy]] and [[boots of the Assassin]]; added [[Moon troll leather armour]].
'''[[0.13]]:''' Removed [[knife of Accuracy]] and [[boots of the Assassin]]; added [[Moon troll leather armour]].


[[Category:Item]][[Category:Artefacts]][[Category:Unrands]]
[[Category:Item]][[Category:Artefacts]][[Category:Unrands|!]]

Revision as of 10:04, 9 July 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.

An unrand (or unrandart) is short for "unrandom artefact," which is an artefact with a set appearance and properties (as opposed to a randart, or "random artefact". There's no such thing as a "List of Randarts" because they're, well, random). An unrandart that is specialized to have unique, hardcoded properties is sometimes referred to as a fixedart, although this distinction has become increasingly blurred with time.

Only one instance of any particular unrand may generate per game, even if you should accidentally destroy one by dumping it into lava or sacrificing it to Nemelex Xobeh. However, any unrand in the possession of a monster you banish to the Abyss will eventually generate in the Abyss (though this may take a very, very long time).

Although you are almost guaranteed to find several unrands over the course of any given game, there is no guarantee that any particular unrand will generate.

Rings

ring of the Mage {Wiz MR++ Int+3}

ring of Robustness {AC+8}

File:Ring of shaolin.png ring of Shaolin {EV+8}

ring of Shadows {Umbra +Inv rN+ SInv}

rings of the Octopus King {<random property> AC+1 EV+1 Str+1 Int+1 Dex+1}

Amulets

brooch of Shielding {Ward rN+ AC+4 EV+4}

necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 Curse}

amulet of the Four Winds {Clar rN+ MR+++}

amulet of Cekugob {Ward -Tele rElec rPois rN++ AC+1 EV+1}

amulet of the Air {Inacc +Fly rElec EV+5 RMsl}

macabre finger necklace {Ward rN+}

amulet of Vitality {Regen+ HP+15}

Short Blades

+4 Vampire's Tooth {vamp}

+9 dagger of Chilly Death {freeze, rPois rF- rC++ MR+}

+4 dagger "Morg" {pain, MR+ Int+5}

+7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+}

+4 arc blade {discharge, rElec}

+5 Captain's cutlass {speed}

+5 quick blades "Gyre" and "Gimble" {pierce, Dex-3}

Long Blades

+7 Singing Sword

+9 Sword of Zonguldrok {reap, Curse}

+8 autumn katana {slice, Clar}

+6 scimitar of Flaming Death {flame, rPois rF++ rC- MR+}

+8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-}

+8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2}

+10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-}

(0 to +27) Sword of Power

+13 sword of the Doom Knight {pain, -Cast MR+}

+6 Sword of Cerebov {flame}

+14 plutonium sword {Contam Stlth-}

Staves

+4 Staff of Dispater

+7 Sceptre of Asmodeus

+0 Staff of Olgreb {rPois}

+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5}

+9 Staff of Wucad Mu {channel}

+6 Majin-Bo {vamp, Archmagi, MP+6 Int+6}

+7 Lajatang of Order {silver, rMut}

Axes

+8 mithril axe "Arga" {speed, MR+ Str+2}

+14 obsidian axe {chop, +Fly Str+3 SInv Curse}

+8 Wrath of Trog {antimagic, *Rage}

+∞ Axe of Woe

Polearms

+8 Wyrmbane {slay drac, +Rage rPois rF+ AC+5}

+8 trident of the Octopus King {venom, rElec rPois MR+}

+8 glaive of the Guard {elec, +Rage AC+5 SInv}

+12 Glaive of Prune {chop}

+13 Scythe of Curses {drain, Curse}

+5 scythe "Finisher" {speed, Str+3}

Maces & Flails

+6 shillelagh "Devastator" {shatter}

+8 whip "Snakebite" {venom, rPois}

+7 Sceptre of Torment

+11 morningstar "Eos" {elec, -Tele rElec SInv}

+1 eveningstar Brilliance {holy, rN+ AC+5 Int+5}

+5 demon whip "Spellbinder" {antimagic, MR+}

+7 great mace "Undeadhunter" {disrupt, rN+}

+7 great mace "Firestarter" {flame, inner flame, rF++}

(-4 to +16) Mace of Variability {chaos}

+3 giant club "Skullcrusher" {speed, Str+7}

+10 dark maul {crush}

Ranged Weapons

+7 greatsling "Punk" {freeze, rC+}

+8 bow of Krishna "Sharnga" {speed, Dex+3 SInv}

+8 storm bow {elec}

+7 longbow "Piercer" {penet, EV-2}

+6 arbalest "Hellfire" (hellfire, rF++ rC- MR+}

+15 heavy crossbow "Sniper" {velocity, SInv}

Armour

+3 robe of Folly {Archmagi, MR-- Int+5 Curse}

-5 robe of Misfortune {-Cast Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- Curse}

+4 robe of Augmentation {Str+4 Int+4 Dex+4}

+4 robe of Night {+Inv MR+ SInv Stlth++}

+3 robe of Clouds {+Fly rElec}

+4 skin of Zhor {rC+++}

+3 salamander hide armour {+Rage rF++}

+4 moon troll leather armour {Spirit, Regen++ MP+5}

+X faerie dragon armour {<random>}

the +27 Lear's hauberk

+15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}

+9 armour of the Dragon King {rPois rF+ rC+ MR}

+8 orange crystal plate armour {Archmagi, Int+3 Clar SustAb}

Shields

+2 shield of Resistance {rF+ rC+ MR+}

+18 shield of the gong {rElec rN+ MR+ EV-5}

+6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 Curse}

Cloaks

+2 cloak of the Thief {+Fog Slay-2 SInv Stlth+}

+1 ratskin cloak {rPois rN+ Int-1 Dex-1}

+3 cloak of Flash {+Fly EV+4}

+0 cloak of Starlight {rElec rC+ EV+4 Stlth-}

+4 dragonskin cloak

Headgear

+2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++}

+3 crown of Dyrovepreva {rElec Int+2 SInv}

+0 mask of the Dragon {MR+ Slay+3 SInv}

-2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}

+3 hat of Pondering {ponderous, MR+ MP+10 Int+5}

+2 hat of the High Council {Archmagi, Wiz- Stlth-}

Bardings

+10 Black Knight's horse barding {ponderous, rPois rN+}

+6 lightning scales {run, rElec}

Gloves

+3 gauntlets of War {Slay+5}

+2 fencer's gloves {EV+3 Dex+6 Slay+2}

Boots

+2 pair of boots of the Assassin {Stlth++}

Retired

+27, -1 knife of Accuracy

+6, +6 Lehudib's crystal spear {return, Int+3}

+15 shield "Bullseye" {EV-5}

+3 pair of boots of the spider {+Jump, Stlth+}

+6 spear of the Botono {reap, rPois rN+ HP-6}

+6 blowgun of the Assassin {+Inv Stlth++}

ring of Vitality {Regen HP+15}

History